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using fps_meta instead of flags
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@@ -251,7 +251,7 @@ static int _dump_sink(
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US_LOG_DEBUG(" stride=%u, grab_ts=%.3Lf, encode_begin_ts=%.3Lf, encode_end_ts=%.3Lf",
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frame->stride, frame->grab_ts, frame->encode_begin_ts, frame->encode_end_ts);
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us_fpsi_bump(fpsi, NULL, false);
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us_fpsi_update(fpsi, true, NULL);
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if (ctx->v_output != NULL) {
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ctx->write(ctx->v_output, frame);
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