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https://github.com/pikvm/ustreamer.git
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using hashes to enumerate frames in memsink
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@@ -23,6 +23,7 @@
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#pragma once
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <unistd.h>
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@@ -62,12 +63,23 @@ INLINE long long floor_ms(long double now) {
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return (long long)now - (now < (long long)now); // floor()
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}
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INLINE void get_now(clockid_t clk_id, time_t *sec, long *msec) {
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struct timespec spec;
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INLINE uint32_t triple_u32(uint32_t x) {
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// https://nullprogram.com/blog/2018/07/31/
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x ^= x >> 17;
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x *= UINT32_C(0xED5AD4BB);
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x ^= x >> 11;
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x *= UINT32_C(0xAC4C1B51);
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x ^= x >> 15;
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x *= UINT32_C(0x31848BAB);
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x ^= x >> 14;
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return x;
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}
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assert(!clock_gettime(clk_id, &spec));
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*sec = spec.tv_sec;
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*msec = round(spec.tv_nsec / 1.0e6);
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INLINE void get_now(clockid_t clk_id, time_t *sec, long *msec) {
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struct timespec ts;
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assert(!clock_gettime(clk_id, &ts));
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*sec = ts.tv_sec;
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*msec = round(ts.tv_nsec / 1.0e6);
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if (*msec > 999) {
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*sec += 1;
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@@ -75,24 +87,33 @@ INLINE void get_now(clockid_t clk_id, time_t *sec, long *msec) {
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}
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}
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#if defined(CLOCK_MONOTONIC_RAW)
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# define X_CLOCK_MONOTONIC CLOCK_MONOTONIC_RAW
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#elif defined(CLOCK_MONOTONIC_FAST)
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# define X_CLOCK_MONOTONIC CLOCK_MONOTONIC_FAST
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#else
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# define X_CLOCK_MONOTONIC CLOCK_MONOTONIC
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#endif
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INLINE long double get_now_monotonic(void) {
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time_t sec;
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long msec;
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# if defined(CLOCK_MONOTONIC_RAW)
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get_now(CLOCK_MONOTONIC_RAW, &sec, &msec);
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# elif defined(CLOCK_MONOTONIC_FAST)
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get_now(CLOCK_MONOTONIC_FAST, &sec, &msec);
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# else
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get_now(CLOCK_MONOTONIC, &sec, &msec);
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# endif
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get_now(X_CLOCK_MONOTONIC, &sec, &msec);
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return (long double)sec + ((long double)msec) / 1000;
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}
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INLINE uint64_t get_now_id(void) {
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struct timespec ts;
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assert(!clock_gettime(X_CLOCK_MONOTONIC, &ts));
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uint64_t now = (uint64_t)(ts.tv_nsec / 1000) + (uint64_t)ts.tv_sec * 1000000;
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return (uint64_t)triple_u32(now) | ((uint64_t)triple_u32(now + 12345) << 32);
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}
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#undef X_CLOCK_MONOTONIC
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INLINE long double get_now_real(void) {
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time_t sec;
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long msec;
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get_now(CLOCK_REALTIME, &sec, &msec);
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return (long double)sec + ((long double)msec) / 1000;
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}
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