always capture maximum possible fps

This commit is contained in:
Maxim Devaev
2026-01-20 05:16:02 +02:00
parent ec2e6c313b
commit cf7f8947ef
6 changed files with 18 additions and 26 deletions

View File

@@ -58,7 +58,6 @@ typedef struct {
uint format;
uint stride;
float hz;
uint hw_fps;
uint jpeg_quality;
uz raw_size;
uint n_bufs;
@@ -113,7 +112,6 @@ typedef struct {
uint n_bufs;
bool dma_export;
bool dma_required;
uint desired_fps;
uz min_frame_size;
bool allow_truncated_frames;
bool persistent;