Files
ustreamer/src/v4p/drm.h
2024-02-29 03:10:48 +02:00

91 lines
2.6 KiB
C

/*****************************************************************************
# #
# uStreamer - Lightweight and fast MJPEG-HTTP streamer. #
# #
# Copyright (C) 2018-2023 Maxim Devaev <mdevaev@gmail.com> #
# #
# This program is free software: you can redistribute it and/or modify #
# it under the terms of the GNU General Public License as published by #
# the Free Software Foundation, either version 3 of the License, or #
# (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program. If not, see <https://www.gnu.org/licenses/>. #
# #
*****************************************************************************/
#pragma once
#include <xf86drmMode.h>
#include "../libs/types.h"
#include "../libs/frame.h"
#include "../libs/frametext.h"
typedef enum {
US_DRM_EXPOSE_FRAME = 0,
US_DRM_EXPOSE_NO_SIGNAL,
US_DRM_EXPOSE_BUSY,
} us_drm_expose_e;
typedef enum {
US_DRM_STATE_OK = 0,
US_DRM_STATE_CLOSED,
US_DRM_STATE_NO_DISPLAY,
} us_drm_state_e;
typedef struct {
u32 id;
u32 handle;
u8 *data;
uz allocated;
bool dumb_created;
bool fb_added;
} us_drm_buffer_s;
typedef struct {
int status_fd;
int fd;
u32 crtc_id;
u32 conn_id;
drmModeModeInfo mode;
us_drm_buffer_s *bufs;
uint n_bufs;
drmModeCrtc *saved_crtc;
uint next_n_buf;
bool has_vsync;
us_frametext_s *ft;
uint p_width;
uint p_height;
float p_hz;
us_drm_state_e state;
} us_drm_runtime_s;
typedef struct {
char *path;
char *port;
uint n_bufs;
uint timeout;
us_drm_runtime_s *run;
} us_drm_s;
us_drm_s *us_drm_init(void);
void us_drm_destroy(us_drm_s *drm);
int us_drm_wait_for_vsync(us_drm_s *drm);
int us_drm_expose(us_drm_s *drm, us_drm_expose_e ex, const us_frame_s *frame, float hz);