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avoid duplicate increment of slc (#239)
Clang reported "warning: variable 'slc' is incremented both in the loop header and in the loop body".
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@@ -127,7 +127,6 @@ void us_stream_loop(us_stream_s *stream) {
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unsigned slc = 0;
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for (; slc < 10 && !atomic_load(&_RUN(stop)) && !us_stream_has_clients(stream); ++slc) {
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usleep(100000);
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++slc;
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}
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h264_force_key = (slc == 10);
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}
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