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...

5 Commits
v1.22 ... v1.23

Author SHA1 Message Date
Devaev Maxim
ac9761beb2 Bump version: 1.22 → 1.23 2020-08-22 16:53:29 +03:00
Devaev Maxim
90b7a5600f Issue #24: disable software framedrop if hw_fps == desired_fps 2020-08-22 16:17:34 +03:00
Maxim Devaev
4c70baecb1 Update README.ru.md 2020-08-21 23:01:15 +03:00
Maxim Devaev
15c14bfebf Update README.ru.md 2020-08-21 23:00:14 +03:00
Maxim Devaev
eab8043496 Update README.md 2020-08-21 22:59:11 +03:00
9 changed files with 36 additions and 11 deletions

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@@ -1,7 +1,7 @@
[bumpversion]
commit = True
tag = True
current_version = 1.22
current_version = 1.23
parse = (?P<major>\d+)\.(?P<minor>\d+)(\.(?P<patch>\d+)(\-(?P<release>[a-z]+))?)?
serialize =
{major}.{minor}

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@@ -69,6 +69,8 @@ $ ./ustreamer \
--drop-same-frames=30 # Save the traffic
```
Please note that to use `--drop-same-frames` for different browsers you need to use some specific URL `/stream` parameters (see URL `/` for details).
You can always view the full list of options with ```ustreamer --help```.
-----

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@@ -69,6 +69,8 @@ $ ./ustreamer \
--drop-same-frames=30 # Экономим трафик
```
Обратите внимание что для использования `--drop-same-frames` для разных браузеров нужно использовать ряд специальных параметров в `/stream` (за деталями обратитесь к урлу `/`).
За полным списком опций обращайтесь ко встроенной справке: ```ustreamer --help```.
-----

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@@ -3,7 +3,7 @@
pkgname=ustreamer
pkgver=1.22
pkgver=1.23
pkgrel=1
pkgdesc="Lightweight and fast MJPG-HTTP streamer"
url="https://github.com/pikvm/ustreamer"

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@@ -6,7 +6,7 @@
include $(TOPDIR)/rules.mk
PKG_NAME:=ustreamer
PKG_VERSION:=1.22
PKG_VERSION:=1.23
PKG_RELEASE:=1
PKG_MAINTAINER:=Maxim Devaev <mdevaev@gmail.com>

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@@ -23,5 +23,5 @@
#pragma once
#ifndef VERSION
# define VERSION "1.22"
# define VERSION "1.23"
#endif

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@@ -501,6 +501,8 @@ static int _device_open_format(struct device_t *dev) {
static void _device_open_hw_fps(struct device_t *dev) {
struct v4l2_streamparm setfps;
dev->run->hw_fps = 0;
MEMSET_ZERO(setfps);
setfps.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
@@ -531,10 +533,21 @@ static void _device_open_hw_fps(struct device_t *dev) {
return;
}
if (dev->desired_fps != SETFPS_TPF(denominator)) {
LOG_INFO("Using HW FPS: %u -> %u (coerced)", dev->desired_fps, SETFPS_TPF(denominator));
if (SETFPS_TPF(numerator) != 1) {
LOG_ERROR("Invalid HW FPS numerator: %u != 1", SETFPS_TPF(numerator));
return;
}
if (SETFPS_TPF(denominator) == 0) { // Не знаю, бывает ли так, но пускай на всякий случай
LOG_ERROR("Invalid HW FPS denominator: 0");
return;
}
dev->run->hw_fps = SETFPS_TPF(denominator);
if (dev->desired_fps != dev->run->hw_fps) {
LOG_INFO("Using HW FPS: %u -> %u (coerced)", dev->desired_fps, dev->run->hw_fps);
} else {
LOG_INFO("Using HW FPS: %u", dev->desired_fps);
LOG_INFO("Using HW FPS: %u", dev->run->hw_fps);
}
# undef SETFPS_TPF

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@@ -60,6 +60,7 @@ struct device_runtime_t {
unsigned width;
unsigned height;
unsigned format;
unsigned hw_fps;
size_t raw_size;
unsigned n_buffers;
unsigned n_workers;

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@@ -350,11 +350,14 @@ static void _stream_expose_picture(struct stream_t *stream, unsigned buf_index,
static struct _workers_pool_t *_workers_pool_init(struct stream_t *stream) {
struct _workers_pool_t *pool;
LOG_INFO("Creating pool with %u workers ...", stream->dev->run->n_workers);
# define DEV(_next) stream->dev->_next
# define RUN(_next) stream->dev->run->_next
LOG_INFO("Creating pool with %u workers ...", RUN(n_workers));
A_CALLOC(pool, 1);
pool->n_workers = stream->dev->run->n_workers;
pool->n_workers = RUN(n_workers);
A_CALLOC(pool->workers, pool->n_workers);
A_MUTEX_INIT(&pool->free_workers_mutex);
@@ -362,10 +365,13 @@ static struct _workers_pool_t *_workers_pool_init(struct stream_t *stream) {
atomic_init(&pool->workers_stop, false);
if (stream->dev->desired_fps > 0) {
pool->desired_frames_interval = (long double)1 / stream->dev->desired_fps;
if (DEV(desired_fps) > 0 && (DEV(desired_fps) < RUN(hw_fps) || RUN(hw_fps) == 0)) {
pool->desired_frames_interval = (long double)1 / DEV(desired_fps);
}
# undef RUN
# undef DEV
for (unsigned number = 0; number < pool->n_workers; ++number) {
# define WORKER(_next) pool->workers[number]._next
@@ -557,6 +563,7 @@ static long double _workers_pool_get_fluency_delay(struct _workers_pool_t *pool,
if (pool->desired_frames_interval > 0 && min_delay > 0 && pool->desired_frames_interval > min_delay) {
// Искусственное время задержки на основе желаемого FPS, если включен --desired-fps
// и аппаратный fps не попадает точно в желаемое значение
return pool->desired_frames_interval;
}
return min_delay;